Accept Cultural Shift is a good decision to take if you are a small nation that is expanding into a different culture group than your own, because you can move the capital, accept a cultural shift, and then you no longer suffer from the penalties to tax and manpower and rebellion from being a different culture. The decision changes the culture of your nation's government, not the culture of any particular province.For example if you are playing as a greek OPM and expanding primarily into italy, you can change culture to italian. This means you don't have to spend time and points on converting all the italian provinces to greek. Instead you just convert your original province to italian. Here you can read more about cultures:Brief: if provinces with some foreign culture contribute more than 20% of your base tax, then the culture becomes an accepted culture and you get no manpower and tax penalties.The article about cultural shift:This decision is available only when the culture of your capital is different from your main culture. It is not just replace culture in one province, it changes the main culture of your entire nation. You don't have to take this decision, you can change the culture of you capital province instead with diplo points.
Europa Universalis IV Commands ListEU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac).Type the name of a console command into the search box to instantly search 227 EU4 commands. Hover over a cheat code to view detailed argument explanation.
Click on the name of a command to visit its command page for more help and examples.The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, , SHIFT + 2. Type a command into the text box and hit ENTER to send it. If those hotkeys aren't working for you, or need more help with using the console, see our. Command NameSyntaxDescriptionage game ageThis command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. See argument information for the game IDs (0-3). DLC: Mandate of Heavenageheir age country tagThis command changes the age of the heir of your current country. If you specify a country tag, the age of the heir of that country will be changed.addbacker province idThis command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament.
DLC: Common Senseaddbaseunrest province id amountThis command adds the specified amount to the specified province's base unrest. Specify a negative amount to remove base unrest.addcardinalThis command adds one cardinal to your current nation (provided it is catholic).addcb casus belli id country tag country tagThis command adds the specified Casus Belli against the country with the specified tag. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as.addclaim province id country tagThis command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag).addcolonist country tagThis command adds a colonist to the country with the specified country tag. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values.addconsort country tag country tagThis cheat adds a consort to your current country.
If you specify a country tag, the consort will be added to that country. If you specify a second country tag, the consort will be of that nationality. Monsters vs aliens download.
Addcb casus belli id country tag country tagThis command adds the specified Casus Belli against the country with the specified tag. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. Casus Belli IDThe ID of the casus belli you wish to add.Country TagThe country tag of the country you wish to add the casus belli to.Country TagOptional.
If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. Addclaim province id country tagThis command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). Province IDThe ID of the province you wish to claim for your current country (or another country if you specify a country tag after).Country TagOptional.
If specified, the specified province will be claimed for the country with this tag. If not specified, the province will be claimed for your current country. Addnatives province id amountThis command adds natives to the province with the specified ID. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. Province IDThe ID of the province you wish to add natives to.AmountThe amount of natives you wish to add to the aforementioned province. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1).
Specify a negative number to remove natives (-1 would remove 100 natives). Admiral fire shock maneuver siege country tagThis command creates an admiral with the specified shock, fire, maneuver and siege rating. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. FireThe admiral's Fire rating, a number from 0-6.ShockThe admiral's Shock rating, a number from 0-6.ManeuverThe admiral's Maneuver rating, a number from 0-6.SiegeThe admiral's Siege rating, a number from 0-6.Country TagOptional. The country tag you wish to add the admiral to. If not specified, the admiral will be added to the country you are currently playing as.
Control province id country tagThis command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). Province IDThe ID of the province you wish to change the controller of.Country TagOptional.
How To Change Province Culture Eu4
The country tag of the country you wish to make the controller of the specified province. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. Corrupt corruption value country tagThis command will change the corruption of a specified country to the specified amount.
Note that this does not add the specified amount of corruption to a country - it sets the corruption to the number entered. Corruption ValueThe amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount.Country TagOptional. The tag of the country you wish to change the amount of corruption within. If this is not specified, the country you are currently playing as will be affected. Declarewar country tag country tag call alliesThis cheat makes two specified nations (countries) declare war on each other - no casus belli is required.
Country TagThe tag of the country you wish to be the aggressor (start the war).Country TagThe tag of the country you wish for war to be declared upon (the defender).Call AlliesSpecify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. Embrace province id institution idThis command will embrace a specified institution within a specified province. If you do not specify an institution, all institutions within the province will be embraced. Province IDThe ID of the province you wish to embrace an institution(s) within.Institution IDOptional. The ID of the institution you wish to embrace. If not specified, all institutions within the province will be embraced.
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Institution IDs:. feudalism (Feudalism).
renaissance (Renaissance). newworldi (Colonialism). printingpress (Printing Press). globaltrade (Global Trade). manufactories (Manufactories). enlightenment (Enlightenment).
Leader fire shock maneuver siege country tagThis command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. FireThe leader's Fire rating, a number from 0-6.ShockThe leader's Shock rating, a number from 0-6.ManeuverThe leader's Maneuver rating, a number from 0-6.SiegeThe leader's Siege rating, a number from 0-6.Country TagThe country tag of the country you wish to spawn the leader for. If not specified, the leader will be spawned into your current country's military.
Culture in 1066Culture is an abstract representation of the ethnicity and traditions of a. Cultures are divided into culture groups, and cultures are considered closer to others within their group than to cultures outside it.At game start, most realms will be relatively homogenous, with few realms containing more than one culture, and even fewer containing more than one culture group.
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However, as a realm, it will inevitably encounter other cultures and culture groups, which will give various penalties, both permanent and temporary.Most cultures unlock and in, resulting in different army composition. Some cultures also unlock special events, types. Some cultures also allow, making them a potential menace to neighbours.Most government types allows holding of of the same culture with no penalties, except nomads.